| Name | Image | Rarity | Type | Cost | Description |
|---|
| Defend |  | Basic | Skill | 1 | Gain 5 (8) Block. |
| Strike |  | Basic | Attack | 1 | Deal 6 (9) Damage. |
| Fourteen Phrases |  | Special | Skill | 3 | Put an Over Heaven into your discard pile.Exhaust. |
| Green Baby |  | Special | Skill | 3 | Put a Fourteen Phrases into your discard pile. Exhaust. |
| Over Heaven |  | Special | Attack | 4 | Kill an enemy. |
| Blend In |  | Common | Skill | 1 | Gain 5 (7) Block for every enemy in combat. |
| Blood Shield |  | Common | Skill | 0 | Lose 1 HP. Gain 7 (10) Block. |
| Blood Splash |  | Common | Skill | 0 | Lose 1 HP. Apply 2 (3) Weak. |
| Cautious Muda |  | Common | Attack | 2 | Gain 8 (10) Block. Deal 8 (10) damage. |
| Composed Muda |  | Common | Attack | 1 | Deal 6 (9) damage. If you lost HP this turn, gain [E] and draw a card. |
| Dagger Toss |  | Common | Attack | 1 | Deal 2 (3) damage to ALL enemies 3 times. |
| Fly Away |  | Common | Skill | 1 | Gain 5 (6) Block. Draw 2 (3) cards. |
| Heavy Lifting |  | Common | Skill | 1 (0) | Gain [E]equal to the cost of a card in your hand. Exhaust. |
| Hiss |  | Common | Skill | 1 | Apply 2 Vulnerable. Draw a (!M!) card(s). |
| Laser Vision |  | Common | Attack | 1 | Deal 8 (11) damage to ALL enemies. |
| Muda |  | Common | Attack | 0 | Deal 5 (7) Damage. Put all Muda cards from your discard pile into your hand. Exhaustive 3 (4). |
| Roundabout |  | Common | Skill | 1 | Gain 6 (9) Block. Put the next card you play this turn on top of your draw pile. |
| Secret Plan |  | Common | Skill | 1 | Next turn, gain [E] ([E]) and draw a card. |
| Street Sign |  | Common | Attack | 1 | Deal 7 (9) damage. Apply 1 (2) Vulnerable. |
| Triple Threat |  | Common | Attack | 1 | Deal 5 (7) damage. If that enemy is Vulnerable, deal 5 (7) damage again. If that enemy is Weak, deal 5 (7) damage again. |
| Vengeful Muda |  | Common | Attack | 1 | Deal 2 damage. Whenever you lose HP, increase this card's damage by 2 (3) for the combat. |
| WRYYY |  | Common | Skill | 1 | Scry 5 (7). |
| WRYYYYY |  | Common | Skill | 1 | Scry 7 (9). |
| WRYYYYY |  | Common | Skill | 1 | Scry 9 (11). |
| WRYYYYY |  | Common | Skill | 1 | Scry 11 (13). |
| WRYYYYY |  | Common | Skill | 1 | Scry 13 (15). |
| WRYYYYY |  | Common | Skill | 1 | Scry 15 (17). |
| WRYYYYY |  | Common | Skill | 1 | Scry 17 (19). |
| WRYYYYY |  | Common | Skill | 1 | Scry 19 (21). |
| WRYYYYY |  | Common | Skill | 1 | Scry 21 (23). |
| WRYYYYY |  | Common | Skill | 1 | Scry 23. |
| Blood Suck |  | Uncommon | Attack | 2 | Deal 9 (12) damage. Heal HP equal to unblocked damage dealt. Exhaust. |
| Blood Transfusion |  | Uncommon | Power | 1 | Lose 2 HP. At the end of combat, heal 10 (13) HP. |
| Coffin Bath |  | Uncommon | Skill | 2 | Remove all of your debuffs. Gain 10 (14) Block. End your turn. Exhaust. |
| Combo Fever |  | Uncommon | Skill | 1 | Whenever you deal attack damage this turn, gain 3 (4) Block. |
| Cut Deep |  | Uncommon | Power | 1 | Whenever you apply a debuff to an enemy, they lose 1 (2) temporary Strength. |
| Dagger Spree |  | Uncommon | Attack | X | Deal 8 (11) damage to a random enemy X times. |
| Dark Rebirth |  | Uncommon | Power | 2 | When you would die, instead heal to 10 (20) % HP. |
| Disarming Voice |  | Uncommon | Skill | 1 | Targeted enemy loses 6 (8) Strength this turn. |
| Diversion |  | Uncommon | Attack | 1 | Deal 8 (11) damage. Put a card on top of your draw pile. |
| Dominating Presence |  | Uncommon | Skill | 0 | Innate. Apply 1 (2) Vulnerable to ALL enemies. Exhaust. |
| Donut |  | Uncommon | Attack | 2 | If an enemy is Vulnerable, deal 25 (30) damage. |
| Double Time |  | Uncommon | Skill | 1 (0) | The next card you play this turn is played twice. Exhaust. |
| Freeze |  | Uncommon | Skill | 1 | Gain 7 (8) Block. Apply 1 (2) Weak. |
| Goodbye, JOJO! |  | Uncommon | Skill | 2 | (Retain.)If an enemy has 30 or less HP, set their HP to 0. Exhaust. |
| Minions |  | Uncommon | Power | X | At the end of your turn, deal 3 damage to a random enemy X (X+1) times. |
| PLuck |  | Uncommon | Power | 1 | (Innate.)At the start of your even turns, draw 1 card. At the start of your odd turns, gain 1 Temporary Strength. |
| Sadistic Laugh |  | Uncommon | Skill | 1 (0) | Gain Strength equal to the amount of Weak and Vulnerable an enemy has. Exhaust. |
| Slash Through Time |  | Uncommon | Attack | 1 | Deal 7 (9) damage. Scry 4 (5). |
| 7 Page Muda |  | Rare | Attack | 3 | Deal 4 (6) damage 7 times. Exhaust. |
| Despair |  | Rare | Skill | 1 (0) | If an enemy is Weak and Vulnerable, remove all of its Buffs. Exhaust. |
| Gold Vial |  | Rare | Skill | 1 | Gain 5 (6) Regen. Exhaust. |
| Kono Dio Da! |  | Rare | Skill | 1 (0) | Put a card from your discard pile into your hand. It costs 0 until played. Exhaust. |
| Muda Muda Muda |  | Rare | Power | 1 | (Innate.)Whenever you deal (unblocked) attack damage, gain 1 Temporary Strength. |
| Path To Heaven |  | Rare | Skill | 3 | (Innate.)Shuffle a Green Baby into your draw pile. Exhaust. |
| Phantom Blood |  | Rare | Power | 3 | Reduce all unblocked attack damage to 1. At the start of your turn, lose 6 HP. Ethereal. (not Ethereal.) |
| Refresh |  | Rare | Skill | 1 | Put all of your cards with (containing) the word 'Muda' in the name (not in the name)from your exhaust pile into your draw pile. Exhaust. (not Exhaust.) |
| Regeneration |  | Rare | Power | 1 (0) | Whenever you lose HP, heal 1 HP. (You can't heal more HP than you lost.) |
| Road Roller |  | Rare | Attack | 3 | Deal 10 (12) damage. Double this card's damage for the combat. |
| The Walk |  | Rare | Skill | 0 | Innate. Draw 2 (3) cards. Gain 1 Strength. Exhaust. |
| Ultimate Sacrifice |  | Rare | Skill | X | Draw X (X+1) cards. Gain 2X (2X+1) [E]. Lose 2 HP X (X+1) times. Exhaust. |
| Za Warudo |  | Rare | Skill | 2 (1) | Take an extra turn after this one. Exhaust. |